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2006-07 "PaintBall" Ratings
Presented by Old Gold Free Press
Beginning in 2003, the staff at Old Gold Free Press has compiled an analytical measurement
of what Purdue head coach Gene Keady expects from his players. Termed "KeadyBall", the
rating measured the success of the team in reaching certain key goals Coach Gene Keady set
for the players. Beginning with the 2006-07 season, we will apply the same measurement to
the games coached by Purdue head coach Matt Painter -- dubbed "PaintBall". The rating will
be released following each game, giving fans a way to track the progress of the team from
game to game. For an explanation of just what goes into the "PaintBall" score, reference
the key at the bottom of the page.
Gene Keady challenged his players to meet certain goals. These goals, if successfully
executed according to Keady, would win you games 99-percent of the time. The same principles are
now applied to Matt Painter's players. The six main goals for the team are as follows...
1. Opponent shooting percentage less than 39 percent
2. Opponent held under 65 points
3. Outrebound the opponent
4. Shoot 52 percent from the field
5. Shoot 26 free throws
6. Commit 15 or fewer turnovers
Each of the six main goals listed above will each be scored a maximum of 16 points. The
remaining four points will come from successfully achieving "Painter Points". The best game would score 100
in our rating system, even though a perfect execution could achieve a score of 105 points in this rating
system.
1. Opponent shooting percentage less than 39 percent...One rating point is subtracted for
every two percent over 39 percent.
2. Opponent held under 65 points...Loss of one rating point for every two points over 65
an opponent scores.
3. Outrebound the opponent...Loss of one rating point for every one rebound a opponent
outrebounds Purdue by.
4. Shoot 52 percent from the field...Loss of one rating point for every two percent under
52 percent.
5. Shoot 26 free throws...Loss of one rating point for every free throw under 26.
6. Commit 15 or fewer turnovers...Loss of one rating point for every turnover over 15.
On top of Keady's six key factors of success, we have identified eight intangibles that can
work as bonus points. They are as follows...
* Support point (SUP)...Purdue has had a strong history of selling out Mackey when teams
play good basketball, and teams have been very successful on the road. If Mackey Arena
is sold out at home, the team is awarded one point. If the game is on the road, one point is
awarded for a road win.
* Leadership point (LEA)...A goal of a 3-to-1 assist-to-turnover ratio for Purdue point guards.
If a point guard has a 3-to-1 assist-to-turnover ratio for a game, the team is awarded one
point.
* Floorburn point (FLO)...Hustle, hustle, hustle. Purdue teams work hard. Simply, if someone
dives on the floor during the game after a ball, the team is awarded one point.
* Stopper point (STP)...Purdue is defined by its defense, and a key to successfully
taking an opposing team out of its gameplan is to shut down the opposing team's best scorer.
If the opposing team's best scorer is held under his season average, the team is awarded
one point.
* Survivor point (SUR)...Purdue play tough, but they also play smart. A large number
of fouls are caused by a player trying to cover the defensive breakdown of another player.
If no Purdue player fouls out of a game, the team is awarded one point.
* Elimination point (ELI)...Purdue takes it hard to the opponent. If Purdue fouls out
an opposing player, the team is awarded one point.
* Gymrat point (GYM)...A team that shoots 80% from the line is in a good position to win
games, and especially able to close out games without fear of losing it at the line. If
the team shoots 80% or better from the free throw line in a game, the team is awarded one
point.
* Hardship point (HAR)...Simply, Purdue wins most games it leads at the half. If Purdue
wins game after trailing at the half, the team is awarded one point.
* Pressure point (PRE)...Some games require a little extra focus to be successful. Big
games and hostile crowds are always an 'x' factor. If Purdue wins against arch-rival Indiana,
wins against a team ranked in the top 10, wins a Big Ten Championship clinching game, wins
a Big Ten tournament game or wins an NCAA tournament game, the team is awarded one point.
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